Wednesday, 14 October 2015

the meaning of each PEGI Number unit 5

The content of games given this rating is considered suitable for all age groups.  The game should not contain any sounds or pictures that are likely to scare or frighten young children. No bad language should be heard.





Any game that would normally be rated at 3 but contains some possibly frightening scenes or sounds may be considered suitable in this category. Ages below 7 should not view this content 




Videogames that show violence of a slightly more graphic nature towards fantasy game character and non graphic violence towards human looking characters as well as videogames that show sexual  of a slightly more graphic nature would fall in this age category. Any bad language in this category must be mild and fall short of sexual expletives.


This rating is applied once the  violence of or sexual activity reaches a stage that looks the same as would be expected in real life. More extreme bad language, the concept of the use of tobacco and drugs and the depiction of criminal activities can be content of games that are rated 16.




 Gross violence is the most difficult to define since it can be very subjective in many cases, but in general terms it can be classed as the depictions of violence that would make the viewer feel a sense of revulsion.

games played on smart phones unit 5

these are the  description and consideration of the games i have choosen 



Wednesday, 7 October 2015

PATH SELECTION TOOLS WORK

How to make path selection . First you have to select the pen icon which is that picture
then when you done . Add anchor point tool at each end to make a line then you the path
select tool to highlight the line . When all that is done do to the brush tool and select a brush then get a colour then press enter and the
colour will highlight the line














Wednesday, 30 September 2015

What I did on Wednesday 30th of September

 We first started off by answering some question's about Geffry-museum . The answers are based on how children can interact with the site and play games. After we have completed the questions we had to draw a animal character for the site . Thats my drawing in Photoshop . But before it went in to Photoshop I had to draw it in my art book which Steve gave us today . I drew my horse  in the art pad then scanned it on to my computer , then I  added it to Photoshop to give  more detail like the colors in the background.

After all that was Finished  i then went in to flash to create a moving animation of the horse which you see below of the text .
When I'm Finished all of the we had to draw a futuristic room for the character . I haven't Finnish drawing the room but when I'm done ill be able to show you guys my drawing of me room 

Wednesday, 23 September 2015

background of my monster



how to make a moving leg

Simple Walk Cycle Using Flash

Simple Walk Cycle Using Flash

Follow the instructions to make a simple walk cycle using Flash.



1. Launch Flash.


2. Set up a new ActionScript 3.0 document



Look in the middle column for ActionScript 3.0

3. Set the size of the stage (the white area where you work) to what you are instructed. It can be changed in the Properties Panel. We are using 788 pixels x 576 pixels.
Click on the numbers to change them
4. Set the Workspace to Animator from the Window Menu.
Setting up the workspace

The interface should show the layout as below. Note the Panel names and the position of them.
The Interface Layout
5. From the Tools Panel (the middle of the interface) select the Brush Tool and select any colour from the colour swatch next to the bucket tool.

6. Draw a simple leg shape using the Brush Tool.

7. Select the Leg by using the Selection Tool (the black arrow). Then go to the main menu at the top of the screen and choose Modify > Convert to Symbol.

8. Name the Symbol Leg and make sure you have the Movie Clip as the type of Symbol selected. Leave registration set to the middle (the little square boxes). Click OK.
Convert to Movie Clip Symbol
9. Look at the Library Panel to the right of the screen. You can see the Symbol you created in there.
The Library Panel with a Movie Clip Symbol
10. Double-click on the Leg Symbol in the Library. We are now inside the Leg Symbol. The stage now seems to cover the entire area.
Inside the Leg Symbol
11. Go to the menu at the top of the screen and select Modify > Convert to Symbol. This is the second time you have done this! Yes that is right.

12. This time name the Symbol as Leg Graphic. Then select the Graphic as the type of Symbol. Click OK
Look in your Library Panel. You should have two symbols. One is the Leg symbol (a movie clip symbol) and one is the Leg Graphic symbol.

Two symbols in the Libary Panel

13. Select the Transform Tool from the Tools Panel. It is the slightly darker one on this example with the dots and arrow.
The Transform tool
14. Move the registration point on the Leg from the middle to the top of the leg. Click and Drag. On the picture below it is circled in red
The registration point moved to the top of the leg
15. On the Timeline, click with the Selection Tool in Frame 10.
The Timeline. Frame 10 has been clicked and is orange
16. Press F6 on the keyboard or go to the main Menu and select Insert > Timeline > Keyframe
Adding a Keyframe
17. Click in Frame 20 and add a keyframe. The Time line now looks like this:
Keyframes added
 Well done! You have rigged everything correctly and now we can animate it.


Now lets make it move!

1. Click in Frame 1.
2. Using the Transform Tool, click on a corner Anchor point and rotate the leg back. 
Frame 1
 3. Click in Frame 10 and rotate the leg forward. 
Frame 10
 4. Frame 20 needs to be in the same position as Frame 1. Rotate the leg back to be in the position as Frame 1.
We can copy and paste the frame to make it exactly right. For now just use your judgement.
Frame 20
 5. Click in Frame 5 and go to the main menu and select Insert > Classic Tween
 6. Click in Frame 15 and chose Classic Tween. The Timeline should look like this:
Timeline with Classic Tween. Note the blue colour and arrows.
 7. Press Command + Return on the Keyboard and watch your leg swinging back and forward. 


Extension Activities:
1. Next we need to repeat the above to have two legs! 
2. Add body and head
3. Add arms (same principal as the legs!)
4. Add a tween to make him walk across the stage 




Wednesday, 16 September 2015

animation Flash cc work CREATIVE MEDIA






















Im here working on my animation skills what Mr Butler had showed us to do.Im not good at it but as the day goes by ill will progress in my skills to use it in the future for my job.